Video Customization
Easily modify your videos with adjustable styles and formats to match your brand.
SUBJECTS: Female Olympic-level diver @ image 1. Slightly stylized cartoon proportions, clean athletic hair bun, no swim cap, competition swimsuit. ENVIRONMENT: International-level diving competition venue. Deep blue pool, 10-meter platform, audience seating, judging area, and intense stadium lighting. The water surface must feel realistic: the sensation of air brushing across the water, subtle reflections, extremely thin water entry traces, tiny ripples, and lingering bubbles should all exist naturally. MUSIC: Steady rhythmic percussion combined with low-frequency ambient music. STYLE: Digital painting aesthetic. Large simplified color blocks, hard-edge brushwork, low-detail structure, heavy shadows, preserving visible hand-painted texture. No realistic 3D feeling, no commercial CG advertisement look, no polished realism. SHOT 1 35mm, close-up of the edge of the 10-meter platform. The camera slowly approaches from a low side angle of the platform. The diver has already completed the handstand preparation pose at the platform edge, both hands firmly supporting the platform, shoulders and back fully opened, core tightened, legs together extending upward into a clean straight line. SFX: Subtle stadium ambience, quiet breathing from the audience, low-frequency ambient music begins. SHOT 2 50mm, close-up to medium shot. The camera slowly moves from the palms to the shoulders and back, then lifts upward following the motion. She presses both hands against the platform, coordinating force through the shoulders, core, and hips as her body naturally leaves the edge of the platform. Her legs remain together and fully extended throughout, with light and stable movement. SFX: Hands contacting the platform, subtle air movement, low-frequency rhythm enters. SHOT 3 35mm, medium-wide aerial shot. The camera steadily follows her trajectory after leaving the platform. She transitions naturally into continuous flips following the takeoff motion. Her body first tightens to complete the rotation, then naturally opens into extension. Her legs sweep past overhead while her pointed toes maintain steady control. SFX: Music layers gradually rise, wind sound intensifies, subtle audience gasps. SHOT 4 28mm, high-angle tracking medium shot. The camera lightly follows her descending trajectory from above. She gradually slows the rotation, brings her arms back closer to the body, then smoothly draws them upward above her head. Her shoulders and back open as the body slowly returns to a vertical position. SFX: Music gradually leaves empty space, subtle compressed air sound, stadium ambience remains. SHOT 5 70mm, close-up of the water surface, fixed high-speed camera. Both hands cut into the water first, followed by the head, shoulders, body, legs, and pointed toes entering the pool along the same line. Only an extremely thin trace and subtle ripples remain on the water surface. Almost no splash escapes outward. SFX: Short water entry sound, low underwater thump, audience applause slowly emerges. SHOT 6 24mm, underwater medium shot. The camera slowly drifts forward following tiny bubbles. She maintains a standard streamlined glide forward, arms extended ahead, hands together. Her body then slightly relaxes as the shoulders and back guide a slow turn. Tiny bubbles create soft trailing lines along the arms, shoulders, back, and legs. SFX: Low underwater ambience, soft ambient music, tiny bubble sounds. SHOT 7 50mm, front medium close-up. The camera steadily and slowly pushes closer. She regains her stance and slowly raises her head. One hand rests near the chest while the other naturally extends upward to the side, forming a frozen finishing pose. SFX: Final rhythmic beat of the music, subtle shutter freeze sound, continuing audience applause.

Video Customization
Easily modify your videos with adjustable styles and formats to match your brand.

SUBJECTS: Female Olympic-level diver @ image 1. Slightly stylized cartoon proportions, clean athletic hair bun, no swim cap, competition swimsuit. ENVIRONMENT: International-level diving competition venue. Deep blue pool, 10-meter platform, audience seating, judging area, and intense stadium lighting. The water surface must feel realistic: the sensation of air brushing across the water, subtle reflections, extremely thin water entry traces, tiny ripples, and lingering bubbles should all exist naturally. MUSIC: Steady rhythmic percussion combined with low-frequency ambient music. STYLE: Digital painting aesthetic. Large simplified color blocks, hard-edge brushwork, low-detail structure, heavy shadows, preserving visible hand-painted texture. No realistic 3D feeling, no commercial CG advertisement look, no polished realism. SHOT 1 35mm, close-up of the edge of the 10-meter platform. The camera slowly approaches from a low side angle of the platform. The diver has already completed the handstand preparation pose at the platform edge, both hands firmly supporting the platform, shoulders and back fully opened, core tightened, legs together extending upward into a clean straight line. SFX: Subtle stadium ambience, quiet breathing from the audience, low-frequency ambient music begins. SHOT 2 50mm, close-up to medium shot. The camera slowly moves from the palms to the shoulders and back, then lifts upward following the motion. She presses both hands against the platform, coordinating force through the shoulders, core, and hips as her body naturally leaves the edge of the platform. Her legs remain together and fully extended throughout, with light and stable movement. SFX: Hands contacting the platform, subtle air movement, low-frequency rhythm enters. SHOT 3 35mm, medium-wide aerial shot. The camera steadily follows her trajectory after leaving the platform. She transitions naturally into continuous flips following the takeoff motion. Her body first tightens to complete the rotation, then naturally opens into extension. Her legs sweep past overhead while her pointed toes maintain steady control. SFX: Music layers gradually rise, wind sound intensifies, subtle audience gasps. SHOT 4 28mm, high-angle tracking medium shot. The camera lightly follows her descending trajectory from above. She gradually slows the rotation, brings her arms back closer to the body, then smoothly draws them upward above her head. Her shoulders and back open as the body slowly returns to a vertical position. SFX: Music gradually leaves empty space, subtle compressed air sound, stadium ambience remains. SHOT 5 70mm, close-up of the water surface, fixed high-speed camera. Both hands cut into the water first, followed by the head, shoulders, body, legs, and pointed toes entering the pool along the same line. Only an extremely thin trace and subtle ripples remain on the water surface. Almost no splash escapes outward. SFX: Short water entry sound, low underwater thump, audience applause slowly emerges. SHOT 6 24mm, underwater medium shot. The camera slowly drifts forward following tiny bubbles. She maintains a standard streamlined glide forward, arms extended ahead, hands together. Her body then slightly relaxes as the shoulders and back guide a slow turn. Tiny bubbles create soft trailing lines along the arms, shoulders, back, and legs. SFX: Low underwater ambience, soft ambient music, tiny bubble sounds. SHOT 7 50mm, front medium close-up. The camera steadily and slowly pushes closer. She regains her stance and slowly raises her head. One hand rests near the chest while the other naturally extends upward to the side, forming a frozen finishing pose. SFX: Final rhythmic beat of the music, subtle shutter freeze sound, continuing audience applause.


